Thousand Hells Hero Bag, Team Bag, and Actions
Learn the pre-release action-matching model: leader choice, Hero Bag, Team Bag, situations, success thresholds, and known limits.
The supplied rules description is pre-release; refresh thresholds and bag behavior with the public build.
How do the Hero Bag and Team Bag work in the public explanation?
The player chooses one hero to lead an encounter. The leader’s traits and relevant actions enter the Hero Bag, while other teammates contribute through the Team Bag. The player then matches available actions to situations. This is a documented model for the demonstration, not a promise that every challenge uses identical rules.
| Element | Recorded role |
|---|---|
| Leader | Chosen hero for the current challenge |
| Hero Bag | Actions associated with the leader |
| Team Bag | Actions contributed by other teammates |
| Situation | Problem or possible story development |
| Action | Trait, skill, or prior achievement applied to a situation |
Use trait interactions when a trait-to-action claim needs testing.
What win and loss numbers are shown?
The supplied encounter material describes earning four successes before three losses. Record this as a pre-release demonstrated threshold. Do not apply it to every encounter until multiple release-build challenges confirm that it is universal.
The encounter consequences page tracks what happens beyond the score.
How should an action matchup be recorded?
Save the situation text, action text, leader, contributing hero, result, and cost. If the same action works differently after a wound, failed situation, or route choice, keep those variables in the record rather than flattening them into a single answer.
See encounter types and character recruitment for classification and party context.
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